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Download PDF by Pat McGee: C#: A Beginner’s Guide

By Pat McGee

Crucial Skills--Made Easy!

C#: A Beginner's advisor bargains a step by step method of studying object-oriented programming with C# and the .NET Framework whereas getting ready you for information driven-development. greater than a hundred and fifty easy-to-follow examples are integrated. The e-book covers visible Studio for improvement and debugging, collections and complicated C# constructions, LINQ and standard database improvement, in addition to dossier, XML, and JSON dealing with. by way of the tip of the e-book, you'll have the root you must commence constructing complex data-driven functions in any C#-based platform.

Designed for simple Learning

Key talents & Concepts--Chapter-opening lists of particular talents lined within the chapter
try out This--Hands-on routines that make it easier to observe your skills
Notes--Extra details with regards to the subject being covered
Tips--Helpful reminders or exchange methods of doing things
Cautions--Errors and pitfalls to avoid
Self Test--End-of-chapter quizzes to enhance your skills
instance code with remark that describes the programming concepts being illustrated

Ready-to-use code at www.mhprofessional.com

Table of Contents

PART I Programming Basics
Chapter 1 advent to C# Coding and Debugging
Chapter 2 Variables, Constants, Arrays, and Enumerations
Chapter three Numeric Operators and Routines
Chapter four equipment and Scope
Chapter five Conditional constructions and Loops
Chapter 6 String Manipulation
Chapter 7 Date and Time Handling

PART II Object-Oriented Programming
Chapter eight Encapsulation via Object-Oriented Programming
Chapter nine Inheritance
Chapter 10 commonplace kinds and Collections

PART III complex Structures
Chapter eleven Delegates, nameless capabilities, and Events
Chapter 12 Interfaces

PART IV Data-Driven Development
Chapter thirteen Database Setup
Chapter 14 The Entity Framework
Chapter 15 LINQ to Entities: question Syntax
Chapter sixteen LINQ to Entities: Method-Based Syntax
Chapter 17 sign up for Queries with LINQ to Entities
Chapter 18 conventional Database Development
Chapter 19 dossier enter Output
Chapter 20 XML Handling
Chapter 21 JSON Handling

PART V Stand-alone Topics
Chapter 22 Attributes
Chapter 23 Operator Overloading

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B. c. d. 12. output device input device secondary storage device main memory A __________ is enough memory to store a letter of the alphabet or a small number. a. b. c. d. 11. an output device an input device a secondary storage device main memory binary numbering ASCII Unicode ENIAC Negative numbers are encoded using the __________ technique. a. b. c. d. two’s complement floating point ASCII Unicode Review Questions 17. Real numbers are encoded using the __________ technique. a. b. c. d. 18. The tiny dots of color that digital images are composed of are called __________.

A Label object displays text on a form. The form shown in Figure 1-24 contains two Label objects. One of the Label objects displays the text Number of Hours Worked and the other Label object displays the text Hourly Pay Rate. Figure 1-24 Objects used in a GUI Form object TextBox objects Label objects Button objects 21 22 Chapter 1 Introduction to Computers and Programming TextBox objects Button objects A TextBox object appears as a rectangular region that can accept keyboard input from the user.

C. d. 2. The physical devices that a computer is made of are referred to as __________. a. b. c. d. 3. secondary storage the CPU main memory the microprocessor __________ is a volatile type of memory that is used only for temporary storage while a program is running. a. b. c. d. 7. ENIACs microprocessors memory chips operating systems The computer stores a program while the program is running, as well as the data that the program is working with, in __________. a. b. c. d. 6. RAM secondary storage main memory the CPU Today, CPUs are small chips known as __________.

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C#: A Beginner’s Guide by Pat McGee


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